Collapsed: a demanding post-apocalyptic action-platformer with rogue-lite runs
Collapsed, from Glaive Games, is a hardcore post-apocalyptic action-platformer where players hunt alien prey as Hunters. The game combines fast, timing-based combat with rogue-lite runs through procedurally generated environments and persistent progression that carries loot and skills between attempts. Core elements include class choice, a large branching skill tree, crafting, and local two-player co-op. It targets players who favour high-skill combat, deep customization, and replayable, run-based progression.
What kind of game is Collapsed?
In Collapsed, you play one of four Hunters in a post-apocalyptic action-platformer that adopts a rogue-lite loop. Runs occur in procedurally generated environments and centre on fast, timing-based combat and platforming hazards; loot and skills persist between deaths so each attempt contributes to long-term growth. The cycle prioritizes short, high-intensity runs and repeated experimentation over extended story-driven sessions.
Does it have a multiplayer mode?
In this game, local co-op supports two players on a single system, letting a friend join hunts in the same run. Players select from four distinct Hunter classes with different combat styles and abilities, and progress uses a shared inventory plus a massive branching skill tree that crosses characters. Ten optional difficulty modifiers let experienced players increase challenge, while crafting of over 100 items expands build options.
What does the game look and sound like?
Inside each run, the presentation favours a compact, action-focused aesthetic that echoes classic high-quality flash action games. Procedural sections span nine uniquely styled post-apocalyptic locations, and encounters include more than 60 enemy types alongside 15 boss fights. That variety in enemies and themed locales keeps visual contrast between runs, supporting replayability without relying solely on handcrafted megalevel design.
Is it hard to get started?
On the first run, the title demands precise timing because combat emphasises short windows for attack and evasion, making early encounters feel exacting. The massive branching skill tree and persistent progression create meaningful long-term choices across multiple attempts, which increases upfront complexity. Critics praise the fluid combat and deep customization, while some note that the loop and a relatively minimal narrative can feel repetitive during extended play.
Who should play Collapsed
Collapsed suits players who enjoy repeatable, high-skill action and gradual character growth across sessions. It rewards those who prioritise mechanical challenge and build experimentation. However, players who expect a strong narrative focus or long uninterrupted single-session campaigns may find less appeal. The title is best approached by those prepared for iterative mastery and frequent runs rather than a story-led experience.




